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Left 4 Dead and Left 4 Dead 2 Update Released (2-24-10) PDF Print Email
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Thursday, 25 February 2010 16:58

Left 4 Dead:
- Fixed an issue where servers wouldn't relist after the master server was bounced

Left 4 Dead 2:
- Fixed a Linux dedicated server crash

 

 
Team Fortress 2 Update Released (2-23-10) PDF Print Email
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Thursday, 25 February 2010 17:00

Engine:
- Fixed servers being inappropriately delisted from the master server

Team Fortress 2:
- Updated CTF_Doublecross
- Improved clipping to prevent players from getting to unintended places
- Updated CTF_2Fort
- Fixed Blue players being able to block the Blue spawn room doors to lock in teammates
- Moved the Blue team Sniper wall down to match the Red team Sniper wall
- Updated Russian localization strings
- Fixed the Pyro not being able to deflect enemy flares
- Fixed pipebombs not being removed if they explode in a func_nogrenades zone

 
BFBC2 Beta Changelog PDF Print Email
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Thursday, 18 February 2010 18:26

Completely reskinned the weapons and scopes for much improved visual quality.
The reddot sight no longer has a FOV penalty compared to iron sights.
Pistols now have the same FOV level as other weapons in iron sights.
Tons of weapon tweaks to improve the balance of play.
Increased accuracy when stationary and aiming for better first shot accuracy.
Decreased accuracy when moving and aiming, especially for sniper rifles.  

Last Updated on Thursday, 18 February 2010 18:30
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BFBC2 Beta Update PDF Print Email
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Thursday, 18 February 2010 18:30

Exclamation New Client (R3) Coming NOW (before 10am GMT) and Changelog
So QA found out a debug setting we used for logging errors was causing the CTD's after DICE left last night. As such the patch is good to be released and is going live within the hour.
Steam users will have to wait until this evening to update as we need Valve to wake up to make it live their end. If you want to run the latest version you can uninstall the Steam version and grab the client from any host here: Battlefield Blog and use the same login details as before.

You can update automatically when loading BFBC2 or you can manually run the updater from your install directory (run as Administrator if you experience update issues or errors)

As promised here is the Changelog for R3 as provided by Kalms.

Last Updated on Thursday, 18 February 2010 18:33
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New Left 4 Dead 2 Update 2/5/10 PDF Print Email
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Friday, 05 February 2010 21:42


http://store.steampowered.com/news/3408/

Updates to Left 4 Dead 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Gameplay

* Now ghost PZ's can never be staggered
* Enabled PZ bots
* PZ bots use their more aggressive survival mode behavior in versus and scavenge
* Enabled finale manual spawn by default
* Fixed human PZ players not getting counted when they were dead, allowing extra PZ bots to spawn
* Reduced effectiveness of melee weapons against the Tank ( 5% of max health, from 10% )
* Fixed a case where a player who dies, then is rescued from a rescue closet, and then is revived from a ledge hang receives the secondary weapon that he lost when he was initially killed
* Improved SurvivorBot AI in cases where the bots refused to shoot through their teammates and became non-responsive
* Fixed issue with witch sometimes taking on uncommon common properties
* Fix for cheaters quitting before the vote to kick them would succeed and avoiding ban on server
* VAC banned users can now play L4D2 single-player, commentary mode and credits
Last Updated on Friday, 05 February 2010 21:42
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